6th Level Cleric Spells

Animate Objects: Objects attack your foes.
Antilife Shell: 10 ft. field hedges out living creatures.
Banishment: Banishes 2 HD/level of extra-planar creatures.
Mass Bears Endurance: As bear’s endurance, affects one subject/ level.
Blade Barrier: Wall of blades deals 1d6/level damage.
Mass Bulls Strength: As bull’s strength, affects one subject/level.
Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Mass Cure Moderate Wounds: Cures 2d8 damage +1/level for many creatures.
Greater Dispel Magic: As dispel magic, but up to +20 on check.
Mass Eagles Splendor: As eagle’s splendor, affects one subject/level.
Find the Path: Shows most direct way to a location.
Forbiddance: Blocks planar travel, damages creatures of different alignment.
Geas: As lesser geas, plus it affects any creature.
Greater Glyph of Warding: As glyph of warding, but up to 10d8 damage or 6th level spell.
Harm: Deals 10 points/level damage to target.
Heal: Cures 10 points/level of damage, all diseases and mental conditions.
Heroes Feast: Food for one creature/level cures and grants combat bonuses.
Mass Inflict Moderate Wounds: Deals 2d8 damage +1/level to many creatures.
Mass Owls Wisdom: As owl’s wisdom, affects one subject/level.
Planar Ally: As lesser planar ally, but up to 12 HD.
Summon Monster VI: Calls extra-planar creature to fight for you.
Symbol of Fear: Triggered rune panics nearby creatures.
Symbol of Persuasion: Triggered rune charms nearby creatures.
Undeath to Death: Destroys 1d4 HD/level undead (max 20d4).
Wind Walk: You and your allies turn vaporous and travel fast.
Word of Recall: Teleports you back to designated place.


6th Level Cleric Spells

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