Calm Emotions

Calm Emotions

(Player’s Handbook v.3.5, p. 207)

Enchantment

(Compulsion) [ Mind-Affecting]

Level: Consecrated Harrier 1, Bard 2, Cleric 2, Healer 2, Savant 2(Divine), Urban Druid 2, Celebrant of Sharess 2, Apostle of Peace 2, Law 2, Mechanus 2, Balance 2, Charm (DD) 2, Charm (ECS) 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Creatures in a 20-ft.-radius spread
Duration: Concentration, up to 1 round/level (D)
Saving Throw: Will negates
Spell Resistance: Yes

This spell calms agitated creatures. You have no control over the affected creatures, but calm emotions can stop raging creatures from fighting or joyous ones from reveling. Creatures so affected cannot take violent actions (although they can defend themselves) or do anything destructive. Any aggressive action against or damage dealt to a calmed creature immediately breaks the spell on all calmed creatures.

This spell automatically suppresses (but does not dispel) any morale bonuses granted by spells such asbless,good hope, andrage, as well as negating a bard’s ability to inspire courage or a barbarian’s rage
ability. It also suppresses any fear effects and removes the confused condition from all targets. While the spell lasts, a suppressed spell or effect has
no effect. When the calm emotions spell ends, the original spell or effect takes hold of the creature again, provided that its duration has not
expired in the meantime.

Calm Emotions

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