Inflict Light Wounds

Inflict Light Wounds

(Player’s Handbook v.3.5, p. 244)

Necromancy

Level: Cleric 1, Dread Necromancer 1,Blighter 1,Death Master 1,Paladin of Slaughter 1,Paladin of Tyranny 1,Destruction 1, Nightbringer Initiate 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes

When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.

Inflict Light Wounds

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