Remove Paralysis

Remove Paralysis

(Player’s Handbook v.3.5, p. 271)

Conjuration (Healing)

Level: Healer 1, Cleric 2, Paladin 2, Hunter of the Dead 2, Death Delver 2, Thayan Slaver 2, Shugenja 2 (Water), Liberation 2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: Up to four creatures, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul’s touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If the spell is cast on three or four creatures, each receives another save with a +2 resistance bonus.

The spell does not restore ability scores reduced by penalties, damage, or drain.

Remove Paralysis

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