Aid

Aid

(Player’s Handbook v.3.5, p. 196)

Enchantment

(Compulsion) [ Mind-Affecting]

Level: Cleric 2, Adept 2, Knight of the Chalice 2, Justiciar of Taiia 2, Soldier of Light 2, Good 2, Luck 2, Arborea 2, Courage 2, Revered Ancestor 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 1 min./level
Saving Throw: None
Spell Resistance: Yes (harmless)

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).

Aid

Seekers of the Misty Isle BrendonMize BrendonMize