Half-Elf Bard

Half-Elf_Bard.jpg

Half Elf: Bard


Hit Dice: Same as Bard


Class Skills: Same as Bard


Skill Points: Same as Bard






Level

BAB

Fort

Ref

Will

Special

Spells/Day

1

0

0

2

2

Bardic Music, Bardic Knowledge, Fascinate, Inspire Courage +1, Soothing Voice

As Standard Bard

6

4

2

5

5

Command

As Standard Bard

8

6

2

6

6

Secrets of the Diplomat, Inspire Courage +2

As Standard Bard

Soothing Voice (Su): A bard with 3+ranks in diplomacy can use one daily use of bardic music to use a composed, steady voice and reason to calm the emotions of others around him. The creatures to be soothed must be within 30’ and must be able to understand the language the bard is speaking. The bard makes a diplomacy check against the targets will save. If the bard succeeds, the creature is affected by a calm emotions spell. The effect lasts as long as the creature listens to the bard.

Command (Sp): A 6th level bard with at least 9 ranks in diplomacy, may spend one daily use of bardic music to issue a command to a creature within 30’ of him. Alternately the command can affect all creatures under the effect of the bard’s soothing voice or fascinate. A Will save vs DC: 11 + bard’s CHR mod) negates the effect.

Secrets of the Diplomat: At 8th level the bard adds the following spells to his spell list:

1st: Command

2nd: Zone of Truth

4th: Sending


Half-Elf Bard

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